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tiles

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41 rows where tile_row = 5515

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Link rowid ▼ zoom_level tile_column tile_row tile_data
5679 5679 13 4043 5515 <Binary: 718 bytes>
5860 5860 13 4087 5515 <Binary: 476 bytes>
5882 5882 13 4063 5515 <Binary: 569 bytes>
5921 5921 13 4055 5515 <Binary: 1,228 bytes>
7737 7737 13 4106 5515 <Binary: 511 bytes>
7941 7941 13 4086 5515 <Binary: 981 bytes>
7960 7960 13 4030 5515 <Binary: 269 bytes>
7963 7963 13 4062 5515 <Binary: 1,371 bytes>
8003 8003 13 4118 5515 <Binary: 302 bytes>
8004 8004 13 4054 5515 <Binary: 272 bytes>
9127 9127 13 4035 5515 <Binary: 337 bytes>
9129 9129 13 4083 5515 <Binary: 690 bytes>
9153 9153 13 4123 5515 <Binary: 379 bytes>
9154 9154 13 4059 5515 <Binary: 318 bytes>
9191 9191 13 4115 5515 <Binary: 273 bytes>
9646 9646 13 4129 5515 <Binary: 312 bytes>
9649 9649 13 4033 5515 <Binary: 783 bytes>
9657 9657 13 4065 5515 <Binary: 451 bytes>
9668 9668 13 4025 5515 <Binary: 709 bytes>
9679 9679 13 4121 5515 <Binary: 368 bytes>
9680 9680 13 4057 5515 <Binary: 479 bytes>
9712 9712 13 4049 5515 <Binary: 375 bytes>
10320 10320 13 4077 5515 <Binary: 426 bytes>
10462 10462 13 4073 5515 <Binary: 409 bytes>
10626 10626 13 4069 5515 <Binary: 352 bytes>
10642 10642 13 4061 5515 <Binary: 755 bytes>
10678 10678 13 4053 5515 <Binary: 401 bytes>
11265 11265 13 4082 5515 <Binary: 1,153 bytes>
11269 11269 13 4066 5515 <Binary: 827 bytes>
11283 11283 13 4122 5515 <Binary: 308 bytes>
11317 11317 13 4114 5515 <Binary: 364 bytes>
11319 11319 13 4050 5515 <Binary: 284 bytes>
11801 11801 13 4032 5515 <Binary: 831 bytes>
11817 11817 13 4064 5515 <Binary: 868 bytes>
11838 11838 13 4056 5515 <Binary: 627 bytes>
12435 12435 13 4108 5515 <Binary: 401 bytes>
12442 12442 13 4044 5515 <Binary: 538 bytes>
12729 12729 13 4036 5515 <Binary: 650 bytes>
12732 12732 13 4084 5515 <Binary: 326 bytes>
12754 12754 13 4028 5515 <Binary: 277 bytes>
12800 12800 13 4116 5515 <Binary: 508 bytes>

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CREATE TABLE tiles (zoom_level integer, tile_column integer, tile_row integer, tile_data blob);
CREATE UNIQUE INDEX tile_index on tiles (zoom_level, tile_column, tile_row);
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